Light - Reflection and Refraction — Class 10 Science

Learn about nature of light, laws of reflection, plane and curved mirrors, refraction, lenses, and real-world applications with ray diagrams and lens formula.

In this chapter, you will learn

  • Understand the nature of light as a wave and particle
  • Learn and apply the laws of reflection with ray diagrams
  • Understand image formation by plane mirrors and magnification
  • Apply mirror formula and magnification formula for curved mirrors
  • Understand refraction, Snell's law, and critical angle
  • Apply lens formula and power of lenses
  • Study lens combinations and their effects
  • Understand real-world applications like telescopes and microscopes

Nature of Light

Light is a form of electromagnetic radiation that travels as both waves and particles (called photons). This dual nature explains all optical phenomena.

Wave vs Particle Nature of Light Wave Nature Wavelength (λ) Diffraction, Interference Particle Nature Photon (Energy) Photoelectric Effect

Key Points:

  • Speed of light in vacuum: c = 3 × 10⁸ m/s
  • Refractive index: n = c/v (v = speed in medium)
  • Light travels in straight lines in a uniform medium (rectilinear propagation)
  • Light can be reflected, refracted, and absorbed

Exam Tip

Nature of light questions focus on wave-particle duality. Remember: c = 3 × 10⁸ m/s always. Speed of light changes in different media.

Common Mistake

Students think light travels at same speed in all media. Speed changes but frequency remains constant.

Laws of Reflection

Reflection is the bouncing back of light when it strikes a smooth surface. It follows two important laws:

Laws of Reflection Mirror Normal Incident Reflected i r Law 1: Angle of incidence = Angle of reflection (i = r) Law 2: Incident ray, reflected ray, and normal are coplanar (in same plane)

Important Points:

  • Angle of incidence (i): Angle between incident ray and normal
  • Angle of reflection (r): Angle between reflected ray and normal
  • Both angles are measured from the normal, NOT from the mirror
  • Applies to all types of reflecting surfaces (plane, curved, rough, smooth)
  • For rough surfaces, light reflects in all directions (diffuse reflection)

Exam Tip

i = r is fundamental. Always draw the normal as perpendicular to surface. Angles are measured from normal, not from surface.

Common Mistake

Students measure angles from mirror surface instead of from normal. This is WRONG - always measure from the perpendicular.

Plane Mirrors - Image Formation

A plane mirror is a flat reflecting surface that forms a virtual, erect, and magnified image of an object.

Image Formation in Plane Mirror Mirror Object Distance: u Image Distance: v u = v

Magnification: m = h'/h = 1
where h' = height of image, h = height of object

Properties of Image in Plane Mirror:

  • Virtual: Image cannot be projected on screen (formed behind mirror)
  • Erect: Image is upright (not inverted)
  • Same size: Magnification m = 1 (image same size as object)
  • Symmetrical: Distance of object from mirror = distance of image from mirror
  • Laterally inverted: Left and right are interchanged

Exam Tip

Plane mirror forms virtual, erect, same-sized image. Always mark image behind mirror with dashed lines. u = v always.

Common Mistake

Students draw real image in front of plane mirror. Image is ALWAYS virtual (behind mirror) in plane mirrors.

Curved Mirrors - Concave and Convex

Curved mirrors are either concave (converging) or convex (diverging). They form different types of images depending on object position.

Curved Mirrors Concave Mirror Converging F Convex Mirror Diverging F Key Differences Concave: Converging, focuses light, forms real/virtual images Convex: Diverging, always forms virtual, erect, diminished image

Mirror Formula: 1/f = 1/v + 1/u
Magnification: m = -v/u
where f = focal length, u = object distance, v = image distance

Sign Convention (New Cartesian):

  • Object distance (u): Always positive (measured from mirror)
  • Focal length & radius (f, R): Positive for concave, negative for convex
  • Image distance (v): Positive if image on same side as reflected light (real), negative if opposite (virtual)
  • R = 2f (radius = 2 × focal length)

Image formed by Concave Mirror at different positions:

Object Position Image Position Nature
At C (2f) At C Real, inverted, same size
Between C and F Beyond C Real, inverted, magnified
At F At infinity Real, inverted, highly magnified
Between F and P (pole) Behind mirror Virtual, erect, magnified

Exam Tip

Mirror formula 1/f = 1/v + 1/u is asked in almost every exam! Use sign convention carefully. Concave forms real images (except close objects).

Common Mistake

Students use wrong sign convention. Remember: u always positive, f positive for concave (negative for convex), v positive for real images.

Refraction of Light - Snell's Law

Refraction is the bending of light when it passes from one medium to another. The degree of bending depends on the refractive indices of the two media.

Refraction at Interface Rarer Medium (air, n₁=1) Denser Medium (water, n₂=1.33) i (incident) r (refracted) i r

Snell's Law: n₁ sin i = n₂ sin r
or sin i / sin r = n₂ / n₁
where n = refractive index of medium

Important Points:

  • Refractive index: n = c/v (c = speed in vacuum, v = speed in medium)
  • Greater the difference in refractive indices, greater is the bending
  • Light bends TOWARDS normal when entering denser medium (sin i > sin r)
  • Light bends AWAY from normal when entering rarer medium (sin i < sin r)
  • Refractive index of air ≈ 1, water ≈ 1.33, glass ≈ 1.5

Critical Angle and Total Internal Reflection:

When light travels from denser to rarer medium, at a specific angle (called critical angle θc), the refracted ray grazes the interface. Beyond this angle, total internal reflection occurs.

sin θc = n₂/n₁ (for light going from medium 1 to medium 2)
sin θc = 1/n (for light going from medium with refractive index n to vacuum)

Exam Tip

Snell's law n₁ sin i = n₂ sin r is fundamental. Light bends TOWARDS normal entering denser medium. Critical angle sin θc = 1/n.

Common Mistake

Students don't remember which way light bends. Remember: denser → bends toward normal. Rarer → bends away from normal.

Lenses - Types and Lens Formula

Lenses are transparent optical devices made of glass or plastic that refract light to form images. There are two main types: convex (converging) and concave (diverging).

Types of Lenses Convex Lens (Biconvex) Converging Focuses light rays F Concave Lens (Biconcave) Diverging Spreads light rays F Convex: Forms real/virtual images, used in cameras, telescopes Concave: Always forms virtual erect diminished image, used in magnifying glass (special cases)

Lens Formula: 1/f = 1/v + 1/u
Magnification: m = v/u = h'/h
where f = focal length, u = object distance, v = image distance

Sign Convention (Cartesian):

  • Focal length (f): Positive for convex lens, negative for concave lens
  • Object distance (u): Always positive (object on left of lens)
  • Image distance (v): Positive if image on right (real), negative if on left (virtual)
  • Magnification (m): Positive for virtual/erect, negative for real/inverted

Image positions by Convex Lens:

Object Position Image Position Type
Beyond 2f Between f and 2f Real, inverted, diminished
At 2f At 2f Real, inverted, same size
Between f and 2f Beyond 2f Real, inverted, magnified
At f At infinity Real, inverted, highly magnified
Between f and lens On same side (virtual) Virtual, erect, magnified

Exam Tip

Lens formula is same as mirror formula! Convex forms real (except close objects), concave always virtual. Sign convention is crucial.

Common Mistake

Confusing sign convention between mirrors and lenses. For MIRRORS: v positive on mirror side. For LENSES: v positive on opposite side.

Power of Lens and Lens Combinations

Power of lens is the ability of a lens to converge or diverge light. It is the reciprocal of focal length in meters.

Power of Lens: P = 1/f (in metres)
SI unit: Dioptre (D)
1 Dioptre = 1 m⁻¹

Important Points:

  • Power is positive for convex lens (converging)
  • Power is negative for concave lens (diverging)
  • Higher the power, shorter the focal length (stronger lens)
  • Example: A lens with f = 20 cm = 0.2 m has P = 1/0.2 = 5 D

Lens Combinations:

When two or more lenses are placed in contact, their powers add up:

Combined Power: P = P₁ + P₂ + P₃ + ...
Combined Focal Length: 1/f = 1/f₁ + 1/f₂ + 1/f₃ + ...

Examples:

  • Two convex lenses (+3D and +2D): Combined P = +5D (stronger converging)
  • One convex (+3D) and one concave (-2D): Combined P = +1D (net converging)
  • Two equal convex lenses: Combined magnifying power is much greater

Exam Tip

Power P = 1/f (f in metres). Be careful with units! For f = 50 cm = 0.5 m: P = 2 D. Lens combination: add powers.

Common Mistake

Students forget to convert focal length to metres before calculating power. Remember: P = 1/f where f is in METRES.

Real-world Applications - Optical Instruments

Optical instruments like microscopes, telescopes, periscopes, and kaleidoscopes use combinations of mirrors and lenses to magnify or redirect light.

Common Optical Instruments Microscope Objective Eyepiece Telescope Objective Eyepiece Kaleidoscope Multiple mirrors Periscope Microscope: Two convex lenses, short focal lengths, high magnification (up to 1000×) Telescope: Two convex lenses, long focal lengths, high magnification of distant objects

Key Characteristics:

  • Microscope: Uses objective of very short focal length and long focal length eyepiece. Magnification = magnification of objective × magnification of eyepiece
  • Telescope: Uses objective of long focal length and short focal length eyepiece. Magnifying power M = fo/fe
  • Periscope: Uses two plane mirrors at 45° angles to see over obstacles. Image at same height as object
  • Kaleidoscope: Uses three plane mirrors forming an equilateral triangle. Creates symmetrical patterns by multiple reflections

Exam Tip

Microscope and telescope use different focal length combinations. Know the difference! Periscope uses 45° mirrors. Kaleidoscope uses multiple reflections.

Common Mistake

Confusing microscope and telescope. Remember: MICROSCOPE for small objects (short focal length objective), TELESCOPE for distant objects (long focal length).

Chapter Summary

Light exhibits both wave and particle nature, traveling at 3 × 10⁸ m/s in vacuum. Laws of reflection (i = r) apply to all surfaces. Plane mirrors form virtual, erect, same-sized images with u = v. Curved mirrors follow 1/f = 1/v + 1/u with sign convention: f positive for concave. Refraction follows Snell's law (n₁ sin i = n₂ sin r). Lenses use the same formula as mirrors with different sign convention: f positive for convex lens. Power P = 1/f (in metres) in diopters. Critical angle sin θc = 1/n determines total internal reflection. Optical instruments combine mirrors and lenses: microscopes use short focal length objectives for magnification, telescopes use long focal lengths for distant objects, periscopes use 45° mirrors, and kaleidoscopes use multiple reflections.

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